Model railroaders have several focii: some like modeling real world railways, their rolling stock, locations, routes, and so forth almost to obsessive amounts of details Template:Mdashspending time faithfully replicating a building built a certain place a certain year, and so forth. Trainz offers all that and more without the need to get dust up ones nose, paint off the kitchen table, or expensive materials, model cars, and electrical devices Template:Mdashall working without need for finicky mechanical tweaks or even wiring. In the Auran's "DRIVER" instead, Trainz offers a far more in depth experience, one much more like that the dedicated hobbyists have enjoyed having spent thousands of dollars and invested hundreds of hours in designing routes, building tables, adding sculpted terrain, laying finicky track, constructing scale models from scratch and by kits, modeling scale industries within the terrain, purchasing and tuning-up dozens of pricey cars, pricier locomotives, then spent hours more playing with the scenario mimicking real railway operations at scale sizes. In Trainz parlence, such a trial play would take place from within the construction mode called "Surveyor", most often as a test as implied. The Trainz emulation offers that simplistic mode even on a newly laid undecorated 'layout' ("Route" ) one can put together in less time it takes to set up said store-bought toy trains. The Trainz simulator user interface and its various modes of operation is designed with the model railroading enthusiast in mind rather than the lay purchaser who believes the idea of model railroading is to emulate the "toy train" circular railway bought in the box from a department store Template:Mdashthough elements of that "layout style" and play possibilities in that simple mode are certainly achievable Template:Mdashindeed moreover, are common experiences in "Surveyor" mode/user-interface as one tests out newly laid route track, routing, turn tightness, yard operations, signals, interactive industries and so forth before decorating a 'route' and adding newly defined and saved 'Driver' scenarios. 3.10 Trainz Simulator 2010: Engineers Edition.The game has been released in several earlier versions, including localized ones with landmark major (eponymously named) releases being Trainz, TRS2004, TRS2006, TS2009, and "Trainz Simulator 2010 - Engineers Edition" Trainz 2010 - Engineers Edition is currently the latest instalment in the franchise, which was released on Auran's online store in late 2009, and worldwide retail on DVD throughout 2010. Trainz, also known as the Trainz Railroad Simulator or (in Britain Since 2006) Trainz Railway Simulator or (since 2009) Trainz Simulator, is a family of 3D train simulator computer games created by Australian games developer N3V Games (previously Auran), and which exploits (today) an interactive internet community sharing resources, and able to send consists (trains) transcontinentally, as well as construct and share game resources. Credits | Soundtrack | Codes | Walkthrough
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